3rd Party

Материал из Oxygen Engine
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Engine

Physical

  • OPCODE 1.3 (Modified) - Collision Builder
  • IKAN (Modified) - Inversion Kinematic
  • ODE (Modified) - Physical Core

Kernel

  • TBB - Parallel task system, allocators (disable by default)
  • MiMalloc - Allocators
  • ImDex Lib - Boost analogy
  • RawInput - PC input system
  • XInput - Controllers inout system

GPU

  • AMD ADL - GPU Detect
  • AMD AGS - GPU Crossfire Detect
  • nvAPI - GPU Detect
  • DirectX - Graphical Core

Content

  • OpenAL Soft - Sound Core, EFX
  • Vorbis (Modified) - Sound codec
  • Theora (Modified) - Media core (.ogg, .ogv, .avi)
  • LZO (Modified) - Archive filesyatem